
Whiteout Survival event guide
Foundry Battle guide: win facilities before chasing kills
Foundry Battle is an alliance PvP battlefield where victory comes from Alliance Arsenal Points, not from isolated personal fights. Strong alliances enter with assigned groups, clear facility priorities, fast reinforcement, and enough discipline to leave bad fights before they drain the clock.

Facility win condition
Treat the map as connected scoring zones: assigned buildings first, support facilities next, and central pressure when the group is ready.
1h
Battle
30+10
Legion
Points
Win by
Event type
Alliance PvP facility-control battle
Battle length
Public and official sources list the battle as 1 hour
Win condition
Finish with more Alliance Arsenal Points
Participants
Official wiki lists up to 30 combatants and 10 substitutes per legion
Troop risk
Troops do not die and are healed after battle, but healing speedups and tempo still matter
Before battle
Confirm registration, assigned legion, battlefield entry rules, and alliance plan
How the event works
Two alliances enter a separate battlefield and fight over facilities. Taking first control and holding buildings generates Arsenal Points. Some buildings also change the battle flow through buffs, teleporter cooldowns, mercenary attacks, or point-gain bonuses. The winning alliance is the one with the higher alliance score when time expires.
Battle flow
Foundry Battle is easier to manage when the alliance treats it as phases. Open with assigned targets, rotate pressure as the map unlocks, then use late objectives and scattered points to swing the result.
Foundry phase diagram
Foundry Battle is easier to manage when the alliance treats it as phases. Open with assigned targets, rotate pressure as the map unlocks, then use late objectives and scattered points to swing the result.
Opening: secure assigned facilities
Send players to their assigned side and occupy early buildings quickly. Avoid everyone flooding the same point unless the shotcaller asks for a coordinated push.
Middle: pressure high-value control
Fight for Prototype Sites and support facilities while keeping reinforcements on players who are holding. A building that stays blue or red keeps generating value.
Late: collect swings
Watch for the Imperial Foundry, Weapon Workshops, and scattered Arsenal Supplies. A late coordinated rally or fast supply collection can matter more than another random duel.
Facility priorities
The best target depends on the timer and your alliance strength. Do not only chase the central building; stable outer control and useful support buildings can decide the match.
Alliance roles
Foundry Battle punishes everyone freelancing. Decide who calls targets, who attacks, who holds, and who watches supplies before the timer starts.
Point discipline
Personal score is useful for rewards, but alliance victory depends on the alliance point total. Good players make personal actions serve the map plan.
Common mistakes
Most Foundry losses come from slow coordination, not a single bad fight.